﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Brain
{
    public struct Line3D
    {
        public Vector3 Start;
        public Vector3 End;

        public Color Color;

        //This 'worked'
        //public float Thickness;
        public Line3D(Vector3 start, Vector3 end, Color color)
        {
            Start = start;
            End = end;
            Color = color;
        }
    }
}
